Jester - Pros: Decent double bleed, Okay-ish buffs. Cons: Lowish damage, Mark needed to increase damage.ġ2. Prot reduction, though negligible-ish, four target bleed, ally guarding. Houndmaster - Pros: Newly increased damage. Cons: Exhaust makes her best skills hardly worth using.ġ1. Hellion - Pros: Decent damage, back row targeting for melee unit, good bleed, double stun. Cons: Relies on Mark (if have reliable marking, Bounty Hunter ranks 4th on this list).ġ0. Bounty Hunter - Pros: Good damage, great utility and versatility, highest stun in the game. Cons: All around decent, but not great.ĩ. Graverobber - Pros: Decent damage, decent blights, decent buffs to self, decent double target. Cons: Debuffs aren't reliable in proc chance, damage low, survival higher than other healers, but still low.Ĩ. Vestal - Pros: Reliable low healing, Vampire attack, good stun and debuffs. Cons: Crap close range skills, Mark makes more effective, position reliantħ. Arbalest - Pros: High damage, fairly good AoE debuff, effective healing - stacks with other heals. Man-at-Arms - Pros: High survival, AoE Debuff, Ally guarding. Cons: Very easy to kill, very low damageĥ. Plague Doctor - Pros: Reliable double stun, Highest Blights, Curing and disease removal, damage buff. Fair damage, high crit chance, Pull skill and stun. Occultist - Pros: Best Mark synergy, best debuff in game, healing unit - though unreliable. Crusader - Pros: Highish damage and survival, good party unit. Highwayman - Pros: Very high damage and range of attacks / Cons: Low survival and no reliable forms of CC.Ģ. Ranked Highest to lowest, by personal opinion:ġ.
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